Concurrent Programming in Java: Design Principles and by Doug Lea

By Doug Lea

During this moment version, you will discover completely up-to-date assurance of the Java(tm) 2 platform and new or extended insurance of:* reminiscence version * Cancellation * moveable parallel programming * software sessions for concurrency controlThe Java platform presents a extensive and strong set of APIs, instruments, and applied sciences. one in all its strongest features is the integrated aid for threads. This makes concurrent programming an enticing but tough alternative for programmers utilizing the Java programming language.This e-book indicates readers the best way to use the Java platform's threading version extra accurately by means of aiding them to appreciate the styles and tradeoffs linked to concurrent programming.You will methods to begin, keep watch over, and coordinate concurrent actions utilizing the category java.lang.Thread, the key words synchronized and unstable, and the equipment wait, notify, and notifyAll. additionally, you'll find specified assurance of all elements of concurrent programming, together with such subject matters as confinement and synchronization, deadlocks and conflicts, state-dependent motion keep watch over, asynchronous message passing and regulate stream, coordinated interplay, and structuring web-based and computational services.The e-book objectives intermediate to complex programmers drawn to getting to know the complexities of concurrent programming. Taking a layout development strategy, the e-book deals normal layout strategies for growing and imposing elements that resolve universal concurrent programming demanding situations. the various code examples all through support make clear the subtleties of the concurrent programming thoughts mentioned.

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Extra resources for Concurrent Programming in Java: Design Principles and Pattern

Example text

Theoretical accounts of process calculi, event structures, linear logic, Petri nets, and temporal logic have potential relevance to the understanding of concurrent OO systems. ). Handbook of Theoretical Computer Science, Volume B, MIT Press, 1990. An eclectic (and still fresh-sounding) presentation of models, associated programming techniques, and design patterns, illustrated using diverse languages and systems, is: Filman, Robert, and Daniel Friedman. Coordinated Computing. McGraw-Hill, 1984. There are several experimental concurrent OO languages based on active objects, most notably the family of Actor languages.

For example: • • • Including sample or recommended usage examples. Providing code snippets that achieve non-obvious effects. Including methods designed to serve as self-tests. After eliminating the need to explain the obvious via documentation, more useful forms of documentation can be used to clarify design decisions. The most critical details can be expressed in a systematic fashion, using semiformal annotations of the forms listed in the following table, which are used and further explained as needed throughout this book.

Throughput. The number of operations performed per unit time. The operations of interest may range from individual methods to entire program runs. Most often, throughput is reported not as a rate, but instead as the time taken to perform one operation. Latency. The time elapsed between issuing a message (via for example a mouse click, method invocation, or incoming socket connection) and servicing it. In contexts where operations are uniform, single-threaded, and "continuously" requested, latency is just the inverse of throughput.

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